xfiftyfour
Jul 29, 09:29 PM
fortunately, i'm on cingular - great coverage, great phones, and a great probability of finding the supposed iPhone in the lineup.
but, that would be admitting to actually believing this rumor, which, well.. what's the saying become? "new powerbooks next tuesday!" if you know what i mean...
but, that would be admitting to actually believing this rumor, which, well.. what's the saying become? "new powerbooks next tuesday!" if you know what i mean...
Reed Rothchild
Mar 29, 02:44 PM
I'm really neutral toward all this, but I really just have one very valid question.......... Why, WHY does EVERYTHING Amazon does have to be sooooooooooooo DISGUSTINGLY HIDEOUS!!!??? :rolleyes:
I challenge anyone in here to show me a website uglier than amazon.com! Seriously!!!
I think amazonmp3.com looks pretty good. A bit lacking in some extra metadata that I'd like to see but certainly not hideous. Everything works, and works well. Much faster to navigate around my music than via iTunes. Give me speed over superfluous eye-candy any day.
The AmazonMP3 Android app looks very nice btw...
I challenge anyone in here to show me a website uglier than amazon.com! Seriously!!!
I think amazonmp3.com looks pretty good. A bit lacking in some extra metadata that I'd like to see but certainly not hideous. Everything works, and works well. Much faster to navigate around my music than via iTunes. Give me speed over superfluous eye-candy any day.
The AmazonMP3 Android app looks very nice btw...
cdallen
Mar 30, 11:23 AM
That seems quite rude. Wikipedia happens to have a wealth of base level knowledge. I understand that one should not cite it when doing in depth research but when looking for general knowledge it is a great source.
Many of my professors have realized this and told us that if we need a different explanation of something to look it up on Wikipedia because it tends to use more common language than out text books. The do not allow citing Wikipedia no matter how well the article is sourced.
Just like any book you look at using for research you must weigh the quality before choosing to use it.
That being said, any college level class in history that covers the Cold War will talk about Alfred Sauvy and his contribution to how we talk about the world during that time period.
Thank you
Many of my professors have realized this and told us that if we need a different explanation of something to look it up on Wikipedia because it tends to use more common language than out text books. The do not allow citing Wikipedia no matter how well the article is sourced.
Just like any book you look at using for research you must weigh the quality before choosing to use it.
That being said, any college level class in history that covers the Cold War will talk about Alfred Sauvy and his contribution to how we talk about the world during that time period.
Thank you
thejedipunk
Jul 30, 01:14 PM
Why on earth should Apple "go with" a company like Verizon or anybody else?
Just sell the phone unlocked and let anybody with GSM service pop their sim into their iPhone. Perhaps make an unlocked CDMA phone as well.
If they have it right with this phone and there is then therefor the sort of demand for it that we have seen for the iPod, the providers will be forced to offer it according to how Apple dictates (can put music on using computer, etc.), rather than disabling the phone to suit the company's marketing schemes, and the providers will offer it at a discount to attain/retain customers.
You guys seem to think that the service providers dictate what phones we use. Beyond having to be compatible with the network that we choose to use (GSM or CDMA), they don't. I haven't gotten a phone from a service provider for years as I need a phone that I can pop a sim into that is appropriate for whatever country I am in.
Exactly what I was thinking. Practically all phones are sold unlocked. There's no need to deal with the providers because all they have to do is provide reception for actual phone use. Perhaps it's possible for Apple to create their own wireless data network to access the net on the phone. It would be accessed via standard Wifi. Very similar to the Nintendo WiFi connection.
This is of course if the phone is real. Even if it was, it wouldn't be at WWDC. You people here take these rumors too serious. It's like a few others have mentioned: a tech-unsavvy photographer? Please. Photographers are the most tech-savvy people on earth. Especially considering that alot of them are indie-hipster art majors, they are obviously consumed in Apple products and the latest and greatest gear from Canon, Nikon and the like. And there has to have been an NDA. My analysis: Apple is spreading rumors just for ***** and giggles.
Just sell the phone unlocked and let anybody with GSM service pop their sim into their iPhone. Perhaps make an unlocked CDMA phone as well.
If they have it right with this phone and there is then therefor the sort of demand for it that we have seen for the iPod, the providers will be forced to offer it according to how Apple dictates (can put music on using computer, etc.), rather than disabling the phone to suit the company's marketing schemes, and the providers will offer it at a discount to attain/retain customers.
You guys seem to think that the service providers dictate what phones we use. Beyond having to be compatible with the network that we choose to use (GSM or CDMA), they don't. I haven't gotten a phone from a service provider for years as I need a phone that I can pop a sim into that is appropriate for whatever country I am in.
Exactly what I was thinking. Practically all phones are sold unlocked. There's no need to deal with the providers because all they have to do is provide reception for actual phone use. Perhaps it's possible for Apple to create their own wireless data network to access the net on the phone. It would be accessed via standard Wifi. Very similar to the Nintendo WiFi connection.
This is of course if the phone is real. Even if it was, it wouldn't be at WWDC. You people here take these rumors too serious. It's like a few others have mentioned: a tech-unsavvy photographer? Please. Photographers are the most tech-savvy people on earth. Especially considering that alot of them are indie-hipster art majors, they are obviously consumed in Apple products and the latest and greatest gear from Canon, Nikon and the like. And there has to have been an NDA. My analysis: Apple is spreading rumors just for ***** and giggles.
NebulaClash
Apr 25, 09:33 AM
Steve needs to provide a better answer because this one makes him look like a liar.
How so? Everything he said fits the facts as we know them. There is NO evidence that this information gets transmitted to ANYONE, and believe me people are looking hard to prove otherwise. So this makes Steve look like he's telling the truth.
How so? Everything he said fits the facts as we know them. There is NO evidence that this information gets transmitted to ANYONE, and believe me people are looking hard to prove otherwise. So this makes Steve look like he's telling the truth.
dante@sisna.com
Aug 7, 06:44 PM
And it still doesn't run Adobe/Macromedia products. ;)
Amen -- For me Adobe and Macromedia are huge apps -- I would never run them under Rosetta and chance my business to this setup.
The Quad G5 is a great machine: worth the cash -- cheap RAM, native performance, 64-bit, good graphics, nice SATA and decent bus.
Amen -- For me Adobe and Macromedia are huge apps -- I would never run them under Rosetta and chance my business to this setup.
The Quad G5 is a great machine: worth the cash -- cheap RAM, native performance, 64-bit, good graphics, nice SATA and decent bus.
slu
Aug 7, 01:59 PM
All I can say is Apple better be coming out with a mid-range tower. Upping the baseline of the MacPro to $2500, what is that. Sure it looks like a sweet computer, but what about small businesses or starving artists who cant afford that. Now we're stuck with the all-in-ones.
You can configure it down in price as well you know. You can get 2.0 Ghz Xeons instead. If the store did not keep timing out on me, I'd tell you how much cheaper that would make it.
You can configure it down in price as well you know. You can get 2.0 Ghz Xeons instead. If the store did not keep timing out on me, I'd tell you how much cheaper that would make it.
iApples
Apr 10, 02:35 AM
/=divide. 9+3=12*2=24. 48/24=2.
Oh really? Wow I didn't know that... Sarcasm.
I'm talking about on a calculator. Enter it EXACTLY how it was in the OP and you'll get 288.
Oh really? Wow I didn't know that... Sarcasm.
I'm talking about on a calculator. Enter it EXACTLY how it was in the OP and you'll get 288.
LagunaSol
Apr 18, 04:11 PM
No, my point is they're not designed to be marketed and sold as cheap knock off that confuse customers.
Anyone can tell them apart, just from the bottom button alone if nothing else.
Irrelevant. Just because I stick a Ford logo on the hood doesn't mean I can make my new Mustang look like a Porsche Carrera clone.
Industrial design is legally protected work. And should be. It doesn't matter how you price your competing product.
Anyone can tell them apart, just from the bottom button alone if nothing else.
Irrelevant. Just because I stick a Ford logo on the hood doesn't mean I can make my new Mustang look like a Porsche Carrera clone.
Industrial design is legally protected work. And should be. It doesn't matter how you price your competing product.
moot
Jul 29, 11:51 PM
Actually what happened to the rumor about Apple making a phone for the Japanese Softbank/Vodaphone network.
http://www.macrumors.com/pages/2006/05/20060512153306.shtml
Was this all speculation as well?
http://www.macrumors.com/pages/2006/05/20060512153306.shtml
Was this all speculation as well?
Tomtomnovice
Jan 24, 10:58 AM
I sent an e-mail to Tomtom. We'll see what they say. Funny how this info about temperature range isn't available anywhere, and if it is, I could not find it.
BlizzardBomb
Aug 7, 02:04 PM
106fps in Doom 3 at high quality with the X1900 XT :eek: :eek:
What a machine! I'll have 3 to go please.
What a machine! I'll have 3 to go please.
kalsta
May 6, 11:54 AM
The only preference I still have for imperial is food based. Can i have 500 grams of sliced ham? It just sounds wrong.
So, ask for 'half a kilo'. Problem solved. :)
So, ask for 'half a kilo'. Problem solved. :)
ImNoSuperMan
Sep 11, 08:52 AM
.... no one is going to want to run upstairs to their Mac, go on itunes, click on the media store, select Scary movie #17 (more boobs than all the rest), click download. Then run downstairs to the Media cube, finger on button guessing when they can start to play. I therefore think that front row will gain an interface onto the ITMS so that media can be bought from the comfort of the sofa. This will kick off the actual download from upstairs computer and the front row interface will show when the user can start the movie.
That wud be a really nice feature IMO. BTW there is another simple solution for the Apple movie store to score over it`s rival. I posted my thoughts earlier in this thread but it seems that the post got buried and not a lot of people saw it. So I m quoting myself here. Please forgive me.:o
Apple has over 150 stores in US(or is it 250?). So is it possible if someone wants to Buy or rent a movie he just goes to any of these stores(which will have Optic fibre connectivity with the online store) and download the desired movie on his iPod/Laptop/mini taking no more than 10 minutes. Now this might not sound that great but it should definitely up the sales of iFlicks by atleast 10-15% IMO. All these stores are located in prime locations in big cities. There is a huge number of footfalls in and around these stores. I dont live in US. But if I did and had such a store nearby I`d definitely be renting/buying atleast thrice as much movies than I`d otherwise even if I had a 10 Mbps connection.
It`s just a thought and it might not really be possible. But if possible it can be one of those nice little extras which can help Apple gain on Amazon.
That wud be a really nice feature IMO. BTW there is another simple solution for the Apple movie store to score over it`s rival. I posted my thoughts earlier in this thread but it seems that the post got buried and not a lot of people saw it. So I m quoting myself here. Please forgive me.:o
Apple has over 150 stores in US(or is it 250?). So is it possible if someone wants to Buy or rent a movie he just goes to any of these stores(which will have Optic fibre connectivity with the online store) and download the desired movie on his iPod/Laptop/mini taking no more than 10 minutes. Now this might not sound that great but it should definitely up the sales of iFlicks by atleast 10-15% IMO. All these stores are located in prime locations in big cities. There is a huge number of footfalls in and around these stores. I dont live in US. But if I did and had such a store nearby I`d definitely be renting/buying atleast thrice as much movies than I`d otherwise even if I had a 10 Mbps connection.
It`s just a thought and it might not really be possible. But if possible it can be one of those nice little extras which can help Apple gain on Amazon.
Don't panic
May 5, 07:48 AM
BTW, searching a room disarms traps, so we should get to a point where our last move is search instead of move, if I understand the rules.
as long as we remember to search a room before we move in the next turn, it shouldn't make much of a difference
as long as we remember to search a room before we move in the next turn, it shouldn't make much of a difference
Sky Blue
Mar 30, 07:13 PM
Where is the changelog?
Log in to your dev account to see it.
Log in to your dev account to see it.
Don't panic
May 5, 09:11 PM
Maybe there is a special secret door in that closet. Or maybe it's the Lair and we win!
i would settle for a level treasure ;)
i would settle for a level treasure ;)
Rocketman
Nov 26, 06:10 PM
2002 called, they want their platform idea back. :rolleyes:
Seriously, does anyone here even hear about tablet PCs anymore? Nope.
What happened with Microsoft Origami? Nothing.
What are people wanting to use for computing on the go? A smart phone.
Apple didn't get involved when this was "the rage" and I couldn't be happier. The idea never became anything more than a niche product in health care, manufacturing, and perhaps education. It bombed. And Apple wasn't left holding the bag on a bunch of unsold product. Another "failure in this companies beleaguered history" as it would be used as fodder in the press.
But now Apple has incentive.
And patents.
And verge products.
Rocketman
Seriously, does anyone here even hear about tablet PCs anymore? Nope.
What happened with Microsoft Origami? Nothing.
What are people wanting to use for computing on the go? A smart phone.
Apple didn't get involved when this was "the rage" and I couldn't be happier. The idea never became anything more than a niche product in health care, manufacturing, and perhaps education. It bombed. And Apple wasn't left holding the bag on a bunch of unsold product. Another "failure in this companies beleaguered history" as it would be used as fodder in the press.
But now Apple has incentive.
And patents.
And verge products.
Rocketman
Don't panic
May 3, 04:34 PM
i took the liberty to re-write the rules AS I UNDERSTANND THEM, which incorporate all the Q&A
there are a couple of passages that are still unclear to me, which are higlighted in red:
RULES:
The game begins with 1 villain and 7 heroes. The villain and each of the heroes have their own story and motivations that are PMed to them and not unveiled publicly.
The roles will be known to all from the beginning - there will be no secret roles. The only secrets in this game are: the full map (only the Game Masters and the Villain has access) and the secret motivations/powers of the Couple, the Wizard and the Adventurers.
The map will be slowly revealed to the Heroes as they move through the mansion.
The Villain:
The villain made a deal with Satan in which he takes over the mansion and it's many treasures, as well as take control of The Artifact. The Villain is the only player to have knowledge of the full map at the onset. With The Artifact, the villain is able to place monsters and traps anywhere in the mansion. The Artifact also enables the villain to self-heal (1 HP per turn). The Artifact can only be accessed in the Lair. If the villain moves away from the Lair, he will not be able to either set monsters/traps or self-heal.
The villain starts at level 16 and cannot level up whatsoever. His stats were determined by how many heroes there are (2 HP and AP for each playing hero).
His Goal: kill’em all.
The Heroes:
They all start at level 1. Their stats begin at 1 HP and 1 AP. Each time they level up, 1 HP and 1 AP will be added to their stats.
Certain heroes have special powers known only to them, and revealed to the other heroes at their own discretion.
The Couple: Two heroes are the parents of a child who is suffering from a loathsome disease. To save their daughter, they must obtain The Artifact and call forth it's powers.
The Wizard: He was sent in by the King to stop the Villain. He has awesome magical powers.
Adventurers: Here for glory and treasure.
Heroes’ Goal: tthe endgame is slightly different for the different characters, but it requires killing the villain and retrieving The Artifact.
Note: Some scenarios see all surviving heroes as winners, some only some of them.
Game Mechanics:
Each rounds consist of a double turn for the heros followed by a double turn for the villain. Each turn corresponds to one action.
There is no time limite on any turn: the Heroes’ turn ends when the team leader communicates his decision to the GMs. The villain turns is all by PM.
At the beginning, the Band of Heroes choses its Leader (by voting). The Leader can be changed at any time by a simple majority, and it applies from the following turn
Heroes actions (decided by the leader in the thread, which should, but not necessarily has to, reflect the group opinion expressed through voting/discussion exclusively in the thread):
1) Move: the group opens a passage and moves into the next room.
2) Explore: the group explores the room they are in. they can find and disable traps, find and collect treasure.
3) Split and move: part of the group splits into a separate sub-group, who will have a separate turn(s) from next turn on. The new group chooses a new leader, the old group retains the old leader. The first, immediate, action of the new group HAS to be to move into a separate room (or stay in a room if the other group moves. If two groups get back into the same room, the next turn they can choose to merge again. When groups merge, they choose a new common leader. The splitting per se doesn’t count as a move, but the splinter group has to immediately move/explore, so it counts as that group's action.
4) Special actions: determined by the characters’ special powers. No one except a character knows the nature, extension or frequency of use of any of the special powers, including the villain. They are additional moves to the regular ones.
Villain actions: communicated to the GMs by PMs, but he can post in the thread if so he wishes
When he is in his lair, in the presence of the Artifact, the Villain can:
1) summon and place one or more new monster to any empty room, provided he has the required aura points. Big monster cost more aura points. Once a monster is assigned to a room, it can never be moved elsewhere
2) build one or more new trap and place it in any empty room, including already explored ones, provided he has enough aura points. Big traps cost more points.
1 and 2 can be combined in one turn, provided enough points are available
3) heal himself 1 HP
from any position he can
4) move to another room
5) wait and earn 1 aura point. The villain can instead decide (active communication to the GM) to wait and collect points, which can then be used to summon monsters or build traps (to do this he has to go back to the Lair).
he can wait for as many consecutive turns he wants, in which no other actions are performed by the villain
the Villain starts with an undisclosed amount of traps and monsters which are all placed at the beginning of the game
Monsters: Monsters lurk in their assigned room and don’t move. They will automatically attack the group entering the room in a fight to the death of one of the parties. Monsters do not attack the villain.
Traps: any armed trap is triggered any time heroes attempts to leave the room where the trap is concealed in without exploring it.
The amount of damage depends on the trap and is randomly distributed (or otherwise stated). The Villain is immune to all traps.
Treasures: they are placed by the GM at the beginning of the game, both GM and the Villain know their locations.
Level treasure: everyone in the group discovering it, levels up
Healing treasure: : 5 HP are assigned to each of the discoverers, up to their level.
Fights: A fight starts whenever heroes enter a room with monsters or the villain, and it is always a team battle.
The Attack Points (AP) of each side are combined. The total AP represents the total damage inflicted to the other side. This is randomly distributed to each component of the other side (if more than one), and subtracted from their individual HP.
When HP=0, then the monster or character is dead.
In case of equal stats, the winner will be determined by random.org, and the loser's stats will be knocked down one point, and the consequences applied accordingly.
example: say our team has split up, and we have three Heroes (the Couple and an Adventurer), stumble upon a Monster. Let's assume that our Heroes is level 2. That would mean they both have 2 HP and 2 AP. The unfortunate Monster has 3 HP and 3 AP. Oh no! But wait, we combine the three heroes' stats, so the Team's stats are 6 HP and 6 AP. Poor Monster, indeed. It's dead, but its 3 AP means it'll hit the Team with 3 HP - each point will be assigned randomly to the members.
Stats: all heroes start at 1HP, 1AP and gain 1 point each per level.
When attacking, a group is considered like one entity and their AP combine.
When receiving damage, the damage points are randomly distributed (random.org)
When receiving healing from treasure, the heal points are randomly distributed in a group.
The maximum HP of a character cannot exceed its level
Levelling: Discover treasure: gain a level. Kill a monster: gain a level. That's it.
There is no maximum level, and levels are gained by all the participant in the group who did the killing/discovery
there are a couple of passages that are still unclear to me, which are higlighted in red:
RULES:
The game begins with 1 villain and 7 heroes. The villain and each of the heroes have their own story and motivations that are PMed to them and not unveiled publicly.
The roles will be known to all from the beginning - there will be no secret roles. The only secrets in this game are: the full map (only the Game Masters and the Villain has access) and the secret motivations/powers of the Couple, the Wizard and the Adventurers.
The map will be slowly revealed to the Heroes as they move through the mansion.
The Villain:
The villain made a deal with Satan in which he takes over the mansion and it's many treasures, as well as take control of The Artifact. The Villain is the only player to have knowledge of the full map at the onset. With The Artifact, the villain is able to place monsters and traps anywhere in the mansion. The Artifact also enables the villain to self-heal (1 HP per turn). The Artifact can only be accessed in the Lair. If the villain moves away from the Lair, he will not be able to either set monsters/traps or self-heal.
The villain starts at level 16 and cannot level up whatsoever. His stats were determined by how many heroes there are (2 HP and AP for each playing hero).
His Goal: kill’em all.
The Heroes:
They all start at level 1. Their stats begin at 1 HP and 1 AP. Each time they level up, 1 HP and 1 AP will be added to their stats.
Certain heroes have special powers known only to them, and revealed to the other heroes at their own discretion.
The Couple: Two heroes are the parents of a child who is suffering from a loathsome disease. To save their daughter, they must obtain The Artifact and call forth it's powers.
The Wizard: He was sent in by the King to stop the Villain. He has awesome magical powers.
Adventurers: Here for glory and treasure.
Heroes’ Goal: tthe endgame is slightly different for the different characters, but it requires killing the villain and retrieving The Artifact.
Note: Some scenarios see all surviving heroes as winners, some only some of them.
Game Mechanics:
Each rounds consist of a double turn for the heros followed by a double turn for the villain. Each turn corresponds to one action.
There is no time limite on any turn: the Heroes’ turn ends when the team leader communicates his decision to the GMs. The villain turns is all by PM.
At the beginning, the Band of Heroes choses its Leader (by voting). The Leader can be changed at any time by a simple majority, and it applies from the following turn
Heroes actions (decided by the leader in the thread, which should, but not necessarily has to, reflect the group opinion expressed through voting/discussion exclusively in the thread):
1) Move: the group opens a passage and moves into the next room.
2) Explore: the group explores the room they are in. they can find and disable traps, find and collect treasure.
3) Split and move: part of the group splits into a separate sub-group, who will have a separate turn(s) from next turn on. The new group chooses a new leader, the old group retains the old leader. The first, immediate, action of the new group HAS to be to move into a separate room (or stay in a room if the other group moves. If two groups get back into the same room, the next turn they can choose to merge again. When groups merge, they choose a new common leader. The splitting per se doesn’t count as a move, but the splinter group has to immediately move/explore, so it counts as that group's action.
4) Special actions: determined by the characters’ special powers. No one except a character knows the nature, extension or frequency of use of any of the special powers, including the villain. They are additional moves to the regular ones.
Villain actions: communicated to the GMs by PMs, but he can post in the thread if so he wishes
When he is in his lair, in the presence of the Artifact, the Villain can:
1) summon and place one or more new monster to any empty room, provided he has the required aura points. Big monster cost more aura points. Once a monster is assigned to a room, it can never be moved elsewhere
2) build one or more new trap and place it in any empty room, including already explored ones, provided he has enough aura points. Big traps cost more points.
1 and 2 can be combined in one turn, provided enough points are available
3) heal himself 1 HP
from any position he can
4) move to another room
5) wait and earn 1 aura point. The villain can instead decide (active communication to the GM) to wait and collect points, which can then be used to summon monsters or build traps (to do this he has to go back to the Lair).
he can wait for as many consecutive turns he wants, in which no other actions are performed by the villain
the Villain starts with an undisclosed amount of traps and monsters which are all placed at the beginning of the game
Monsters: Monsters lurk in their assigned room and don’t move. They will automatically attack the group entering the room in a fight to the death of one of the parties. Monsters do not attack the villain.
Traps: any armed trap is triggered any time heroes attempts to leave the room where the trap is concealed in without exploring it.
The amount of damage depends on the trap and is randomly distributed (or otherwise stated). The Villain is immune to all traps.
Treasures: they are placed by the GM at the beginning of the game, both GM and the Villain know their locations.
Level treasure: everyone in the group discovering it, levels up
Healing treasure: : 5 HP are assigned to each of the discoverers, up to their level.
Fights: A fight starts whenever heroes enter a room with monsters or the villain, and it is always a team battle.
The Attack Points (AP) of each side are combined. The total AP represents the total damage inflicted to the other side. This is randomly distributed to each component of the other side (if more than one), and subtracted from their individual HP.
When HP=0, then the monster or character is dead.
In case of equal stats, the winner will be determined by random.org, and the loser's stats will be knocked down one point, and the consequences applied accordingly.
example: say our team has split up, and we have three Heroes (the Couple and an Adventurer), stumble upon a Monster. Let's assume that our Heroes is level 2. That would mean they both have 2 HP and 2 AP. The unfortunate Monster has 3 HP and 3 AP. Oh no! But wait, we combine the three heroes' stats, so the Team's stats are 6 HP and 6 AP. Poor Monster, indeed. It's dead, but its 3 AP means it'll hit the Team with 3 HP - each point will be assigned randomly to the members.
Stats: all heroes start at 1HP, 1AP and gain 1 point each per level.
When attacking, a group is considered like one entity and their AP combine.
When receiving damage, the damage points are randomly distributed (random.org)
When receiving healing from treasure, the heal points are randomly distributed in a group.
The maximum HP of a character cannot exceed its level
Levelling: Discover treasure: gain a level. Kill a monster: gain a level. That's it.
There is no maximum level, and levels are gained by all the participant in the group who did the killing/discovery
machewcoy
Apr 22, 03:35 AM
Hrm.. When I hear "Mac Pro", I think of a giant behemoth of a computer, with super internals for crazy processing power for graphics design or whatever your poison may be.. Just to be clear, I'm well aware that there are cheaper ways of building a crazy computer that would put a Mac Pro to shame, but I'm just focusing on the Mac Pro here.. When I think of something rack-mountable, I think of servers, which leads me to think of the XServe and not a smaller Mac Pro (though, having the said giant powerhouse Mac Pro act as a server would be pretty cool, but I don't know how servers work so I may be wrong).. I'm no professional at anything, just a plain college student with a basic consumer outlook on things..
Tzu
Jul 21, 06:16 PM
Ohhhh BABY! Merom is all I'm waiting for before I get a new Pro. My old powerbook is just limping along... must.... hold out.... for new chipsets... arg!
bella92108
Apr 5, 02:27 PM
I don't see what the big deal is. Of course Apple is going to try to minimize the risk of the jailbreak community. They want to avoid headlines about spyware and such that creep out of the jailbroken community. It's just good PR.
Queue the hitler response.....
And when Hitler's constituents thought he was wrong, he decided to annihilate those who didn't want to see things his way too. Destroying opposition rather than improving one's self is way's a "#WINNING" thing to do.
Wow, I gotta get some credit for that one... Charlie Sheen, Apple, and Hitler all in one sentence!
Queue the hitler response.....
And when Hitler's constituents thought he was wrong, he decided to annihilate those who didn't want to see things his way too. Destroying opposition rather than improving one's self is way's a "#WINNING" thing to do.
Wow, I gotta get some credit for that one... Charlie Sheen, Apple, and Hitler all in one sentence!
kalsta
May 3, 11:27 AM
That's sort of like asking, "aside from saving lives, what makes vaccines so great?" Base-10 is exactly what makes metric superior. Having a system of units based entirely on decimals is extremely powerful. You can convert between units simply by moving a decimal point, express very small/large numbers in scientific notation, and clearly see the greater of two numbers with precision clearly expressed.
For example, which is greater? 5/16 or 7/18
Nicely put. Not only that, but there are some pretty neat relationships between different types of units, where one can be derived from another. For example, one litre of water weighs 1 kg and is contained within a 10 x 10 x 10 cm volume. That makes for some relatively simple mental conversions if you're ever stuck without your iPhone unit-conversion app one day. :)
For a country that prides itself on technological advancement, I find it truly perplexing that the USA can't fully embrace so brilliant a system.
Sure, change is painful… It's a bit like getting into cold water. But the best way is just to jump in and get it over and done with quickly, like Australia did back in the 70s.
Stop dabbling your toes in and fart-arsing around America! Just dive in and join the rest of the world! The water is great once you get used to it.
For example, which is greater? 5/16 or 7/18
Nicely put. Not only that, but there are some pretty neat relationships between different types of units, where one can be derived from another. For example, one litre of water weighs 1 kg and is contained within a 10 x 10 x 10 cm volume. That makes for some relatively simple mental conversions if you're ever stuck without your iPhone unit-conversion app one day. :)
For a country that prides itself on technological advancement, I find it truly perplexing that the USA can't fully embrace so brilliant a system.
Sure, change is painful… It's a bit like getting into cold water. But the best way is just to jump in and get it over and done with quickly, like Australia did back in the 70s.
Stop dabbling your toes in and fart-arsing around America! Just dive in and join the rest of the world! The water is great once you get used to it.
DTphonehome
Jul 29, 11:39 PM
The Apple iPhone would have to be better in functionality than a Blackberry to be considered useful, unless they can work out a better input device method or utilize Microsoft's Vista speech recognition program.
Riiiiight...Apple is going to utilize Microsoft's speech recognition...:rolleyes:
And why "better than Blackberry"? The Blackberry is practically the perfect corporate phone...the iPhone will probably not compete in that market.
Riiiiight...Apple is going to utilize Microsoft's speech recognition...:rolleyes:
And why "better than Blackberry"? The Blackberry is practically the perfect corporate phone...the iPhone will probably not compete in that market.